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Education Program

Introduction

At Lumina Academy, we bridge the gap between imagination and industry-ready execution. Our curriculum is continuously updated to integrate cutting-edge AI technology and adapt to the rapid breakthroughs of the global 3D industry. We empower students to unleash their full creative potential immediately, removing traditional barriers so you spend your time designing and innovating rather than spending months mastering tedious hand-drawing skills.

Whether you are looking for long-term career transformation or targeted skill enhancement, our programs are built for the future of digital creation:

Flagship 2-Year Professional Pathway: An immersive, comprehensive journey designed to build deep industry mastery, portfolio-grade execution, and leadership readiness for the global market.

Intensive Skill-Building Short Courses: Accelerated, highly focused tracks tailored for professionals and learners aiming to rapidly upskill and master specific industry tools or techniques.

Quality Education

Quality Education

The curriculum is full with knowlege from world-class education council.

Highly Practical

Highly Practical

The students will be able to easily participate in large-scale projects at multinational companies.

Applying AI In Training

Applying AI In Training

Helps students boost their effiency, speed, quality in both learning and working.

Curriculum

Semester 1

In the first semester, students will learn low-poly and high-poly modeling techniques, as well as 3D asset creation for environments. They will practice basic 3D sculpting and modeling using software such as Maya and ZBrush, and apply textures to 3D objects with Substance Painter. The course focuses on building a strong foundation in design and aesthetics, preparing students for an advanced journey in the 3D industry.

Semester 1

6 months

12 months

Semester 2

After establishing a solid foundation in the first semester, the second semester focuses on advanced character design and animation. Students will explore retopology, texturing, and optimizing models for both games and cinematics, gaining hands-on experience in bringing characters and objects to life.

Semester 2

Semester 3

Building on the comprehensive knowledge and skills acquired over the past two semesters, students will advance to FX, lighting, and environment design using software such as Houdini and Unreal Engine. This crucial phase focuses on creating high-quality 3D products that meet international standards.

Semester 3

18 months

24 months

Semester 4

The fourth semester marks a pivotal milestone where students consolidate all the knowledge, skills, and experience gained over the past three semesters into a final, polished project. They will master advanced post-production techniques using industry-leading tools widely adopted by studios worldwide. Finally, students will apply their full expertise to complete a comprehensive graduation project, covering modeling, animation, and post-production. This final product serves as a testament to their capabilities and readiness to enter the 3D industry.

Semester 4

6

Semester 1

In the first semester, students will learn low-poly and high-poly modeling techniques, as well as 3D asset creation for environments. They will practice basic 3D sculpting and modeling using software such as Maya and ZBrush, and apply textures to 3D objects with Substance Painter. The course focuses on building a strong foundation in design and aesthetics, preparing students for an advanced journey in the 3D industry.

Semester 1

12

Semester 2

After establishing a solid foundation in the first semester, the second semester focuses on advanced character design and animation. Students will explore retopology, texturing, and optimizing models for both games and cinematics, gaining hands-on experience in bringing characters and objects to life.

Semester 2

18

Semester 3

Building on the comprehensive knowledge and skills acquired over the past two semesters, students will advance to FX, lighting, and environment design using software such as Houdini and Unreal Engine. This crucial phase focuses on creating high-quality 3D products that meet international standards.

Semester 3

24

Semester 4

The fourth semester marks a pivotal milestone where students consolidate all the knowledge, skills, and experience gained over the past three semesters into a final, polished project. They will master advanced post-production techniques using industry-leading tools widely adopted by studios worldwide. Finally, students will apply their full expertise to complete a comprehensive graduation project, covering modeling, animation, and post-production. This final product serves as a testament to their capabilities and readiness to enter the 3D industry.

Semester 4

Training on a Variety of Softwares

AutodeskSubstanceHoudiniUnreal EngineUnity

Output Commitment

During the training process, students will be introduced to job opportunities and will have significant chances to join large corporations.

Lumina

Lumina Academy

Ha Noi Office: 2nd Floor, B Tower, Central Point Building, 219 Trung Kinh, Cau Giay District, Ha Noi
Ho Chi Minh City Office: Dashaus Building, 27 AB Tran Nhat Duat Street, Tan Dinh Ward, District 1, Ho Chi Minh City
Ha Noi Hotline: 0988 998 169
Ho Chi Minh Hotline: 098 85 80 869
info@lumina.edu.vn
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Business registration certificate: 0110304843
Date of issue: 31 March 2023
Issuing agency: Hanoi Department of Planning and Investment
Vocational education operation licenseReport on conditions for vocational education operation registrationTeacher replacement approval letter

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